EPISODE 1 - THE AWAKENING
Campaign Tile 1.1
“The World Opens”
Welcome to your first campaign tile page.
Every time you flip a campaign tile and scan the code on the back, you'll land somewhere like this. This is where the story continues and where your next instructions live. These pages are only reachable by scanning a physical tile — they don't exist anywhere else on the site.
Read this page, follow the steps, then put the phone down and keep playing.
"The Kairos is larger than it looked, isn't it."
The Map
Connect Tray 3 to the side of Tray 2 as shown. The world just got bigger.
Shuffle all Tray 3 tiles face-down and place them randomly across all positions on the new tray. Do not look at the backs.
Campaign Tile 1.2 is on Tray 3. It is always face-up. That is your next objective.
Tray 3 - 1.2 Tray
Snow tiles: 17
Water tiles: 4
Campaign Tile 1.2: 1 — always face-up
Full Map
Goal:
Reach Campaign Tile 1.2 and flip it over to reveal what comes next.
Special Rules:
Void Spaces You will notice some positions on Tray 3 have no tile. These are Void spaces. You cannot move through them, land on them, or target anything through them. Route around them.
Setup Checklist:
Connect Tray 3 to Tray 2 per the diagram above
Shuffle Tray 3 tiles face-down and place them randomly
Locate Campaign Tile 1.2 on Tray 3 — that is where you are headed