EPISODE 1 - THE Awakening

Campaign Tile 1.2

“The Consumed Close In”

"There are more of them. There are always more of them. Do not run. Not yet."

The Map

Connect Tray 4 to Tray 3 as shown. The world keeps growing.

Shuffle all Tray 4 tiles face-down and place them randomly across all positions on the new tray. Do not look at the backs.

Campaign Tile 1.3 is on Tray 4. It is always face-up. That is your final objective.

Tray 4 - 1.3 Tray

  • Snow tiles: 7

  • Water tiles: 8

  • Campaign Tile 1.3: 1 — always face-up

Full Map

Goal:

  • Defeat all Monsters so none are left on the board

  • Reach Campaign Tile 1.3

Special Rules:

The path is blocked. Players may not land on Campaign Tile 1.3 while any monsters are currently in play. All active monsters on the board must be defeated before anyone can flip the final tile. If you spawn more monsters, you must defeat those too. You can see the end from here. You just can't reach it yet.

Monster Spawns

Three monsters enter play now. Your group chooses who controls each one.

Each Controller draws 1 card from the Monster Deck, assigns it to their next available stand, writes its HP on their monster mat, and places it on the board following the Spawn direction on the card.

Setup Checklist:

  • Connect Tray 4 to Tray 3 per the diagram above

  • Shuffle Tray 4 tiles face-down and place them randomly

  • Locate Campaign Tile 1.3 on the new tray — that is your final objective

  • Three players each draw 1 Monster card and bring it into play per the Monster Spawns instructions above

  • Note the special rule — Campaign Tile 1.3 cannot be flipped until all monsters are defeated

Put the phone down. The Kairos is waiting.

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